Keter

A roguelike game in the SCP setting.


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Keter: SCP Roguelike

This document deals with broad considerations and high-level concepts.

Content

Setting

Concepts and definitive content will be… borrowed from the SCP shared ‘verse, but details (SCP objects, their properties, characters and the like) will be homebrewn, except for iconic characters(Dr. Clef, Dr. Kondraki, agent Strelnikov, etc) and SCPs (682, 173, 500…), that should be transferred faithfully to the source.

Game world will be generated randomly for each playthrough.

Presentation

Primary implementation is ASCII pseudographics. Tile graphics are optional and low-priority.

Game modes

Containment breach

Action occurs in a randomly-generated multi-level Foundation Area that is occupied by an out-of-control SCP. The goal of a player will be to:

Missions mode

A player character performs missions assigned by her supervisors, rises in rank, power, equipment access and insanity. Some of the possible mission types are:

Factions

Factions should be described on the following terms:

SCP Foundations

Focuses on accessible equipment and research.

Special traits

Chaos Insurgency

Focuses on anomalous object usage

Special traits

Global Occult Coalition

Focuses on equipment quality

Special traits

The Factory

Focuses on anomalous objects production

Special traits

The Serpent’s Hand

Special traits

Andivionian Science Foundation (easter egg, anyone?)

Special traits

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